

I would have thought those two traits were mutually exclusive, but apparently not. Consequently, the game simultaneously feels very linear (since it’s always funneling you towards your next point) and very confusing (since many of the locations tend to look pretty uniform, it’s easy to wind up backtracking unintentionally).

First and foremost, there’s no map of any kind in its place, there’s a compass pointing above you in the general direction you have to go.

The game also isn’t helped by some questionable design choices. Fury is fun to play as smaller chunks, which is how I ended up playing Darksiders III, but it also makes it feel like a bit of a slog at times. But at the same time, a half-dozen or so God of War games later, that well is pretty much dry. To be fair, the original God of War games showed you can get a fair amount of mileage from a character whose sole trait is unrelenting anger. And that’s literally all there is to her. The main character is one of the four horse(wom)en of the apocalypse, Fury, and as you can probably guess, her defining trait is that she’s angry all the time.
DARKSIDERS III UPDATES PS4
In the case of Darksiders III, by contrast, it means that I liked it because it provided some moderately fun hack & slash gameplay - but there’s very little chance it’ll stand out in my memory years from now as a classic of the genre.Ī big part of this is because of what my colleague Tyler noted about the game back when it first came out on PS4 and Xbox One: it’s very one-note. In the case of the first Darksiders, I liked it because it was a near-perfect blend of God of War and Legend of Zelda that I still remember fondly. That said, in this case “enjoy” encompasses a wide range of responses. That was the case with the first Darksiders, it was the case with the second, and, now that Darksiders III has arrived on the Switch, it’s the case for the third game as well.
DARKSIDERS III UPDATES SERIES
Also available to play on Xbox One, PlayStation 4, Xbox One and PC.Three games into the Darksiders series (or four, if you want to count Genesis, which I can’t say that I do), I’ve noticed a pattern: I start playing the game, I’m indifferent to it at best, then I come back to it later and enjoy it. Its world and character design are up there with the best in the series and its story, although more understated than previous entries, moves the overarching story forward more than ever before.ĭarksiders III will launch on Nintendo Switch on September 30, 2021. Gary Bailey reviewed Darksiders III and had this to say about the game:ĭarksiders III is a triumph. Fury will traverse back and forth between environments, battling other-worldly creatures and unlocking puzzles while advancing the Darksiders story. The expansive Darksiders III game world is presented as an open-ended, living, free-form planet Earth, dilapidated by war and decay, and overrun by nature. The Charred Council calls upon Fury to battle from the heights of heaven down through the depths of hell in a quest to restore the balance between good and evil and prove that she is the fiercest of the Four Horsemen.įury is a mage, her form evolving throughout gameplay and with it, her powers and weaponry. Players return to an apocalyptic planet Earth in Darksiders III, a hack-n-slash action-adventure where players take on the role of Fury in her quest to hunt down and dispose of the Seven Deadly Sins. The Nintendo Switch version comes with both DLCs, Keepers of the Void and The Crucible. THQ Nordic has announced that Darksiders III will launch on Nintendo Switch, both digitally and in retail stores on September 30, 2021.
